I'm learning 3D modelling! This was done in Blender and is a result of several tutorials worth of study. He's not quite finished yet, as I still need to add rigging to the tail and ears (I want to try to apply some physics to his tail) but it's very cool to know that I can get this kind of effect with relatively simple polygons and textures.
Still need to make his accessories too.
For anyone interested in learning blender, this is the tutorial that really got me started. cgi.tutsplus.com/tutorials/cre…
I'll probably replace this screenshot with a better picture later when I can render a background to go with the character.